Version 0.5 to 0.6 – Game-play simplification

Following the last game test, a lot of changes are needed to simplify the game-play and make it fit together as a coherent whole so a new version will be made. The changes will still need to adhere to the key principles of the game: to simulate and teach democratic decision making and negotiation processes;… Continue reading Version 0.5 to 0.6 – Game-play simplification

Version 0.5 – Game mechanics test

City of Sharing version 0.5 introduced a full set of intervention and funding cards. A selection intervention cards from v0.5 colour coded to indicate the scale of the project.A selection of the v0.5 funding cards prior to cutting out. These are used by players to implement the interventions. The site map/game board was also populated… Continue reading Version 0.5 – Game mechanics test

Development schedule

The development schedule is geared towards the version 1.0 release of City of Sharing. It will consist of a series of tests and updates. The first set of tests, which is underway, will be to resolve the game play mechanism: the turn process, components and general flow of the game. These should be completed by… Continue reading Development schedule

Introduction

City of Sharing is a participatory design and educational tool in the form of a board game used to share knowledge of how an urban block could be developed by its community by forming a Community Land Trust (CLT) and creating interventions on a site. The initial concept of the game was developed by Jacob… Continue reading Introduction