Hosted at Primary in Nottingham, this test was played with a group of the resident artists using the latest version of the game. The game was set up in the reading room with a boom holding a time-lapse camera to record the progress on the board. Lunch was provided and allowed time for introductions and… Continue reading 0.6.1 – Game Mechanism test – Primary
Author: Jacob Kelly
City of Sharing – Components – 0.6.1
The latest version of the game incorporates a full set of Place Cards, tweaks to the rules and some revisions to The Score Board and the Proposal Decks from version 0.6. These changes reflect the ideas and feedback from the previous game test. All the game components are shown below with descriptions on how they… Continue reading City of Sharing – Components – 0.6.1
Version 0.6.0 Game mechanism test
For the second game mechanism test, some of the key changes proposed for version 0.6 were implemented. Proposal Decks The Proposal Decks have the possible cards that can be played outlined, and instructions on the game-play process. The Board The revised board/site map has copies of the place cards around the edge, so that the… Continue reading Version 0.6.0 Game mechanism test
Version 0.5 to 0.6 – Game-play simplification
Following the last game test, a lot of changes are needed to simplify the game-play and make it fit together as a coherent whole so a new version will be made. The changes will still need to adhere to the key principles of the game: to simulate and teach democratic decision making and negotiation processes;… Continue reading Version 0.5 to 0.6 – Game-play simplification
Version 0.5 – Game mechanics test
City of Sharing version 0.5 introduced a full set of intervention and funding cards. A selection intervention cards from v0.5 colour coded to indicate the scale of the project.A selection of the v0.5 funding cards prior to cutting out. These are used by players to implement the interventions. The site map/game board was also populated… Continue reading Version 0.5 – Game mechanics test
Development schedule
The development schedule is geared towards the version 1.0 release of City of Sharing. It will consist of a series of tests and updates. The first set of tests, which is underway, will be to resolve the game play mechanism: the turn process, components and general flow of the game. These should be completed by… Continue reading Development schedule
Introduction
City of Sharing is a participatory design and educational tool in the form of a board game used to share knowledge of how an urban block could be developed by its community by forming a Community Land Trust (CLT) and creating interventions on a site. The initial concept of the game was developed by Jacob… Continue reading Introduction